{"id":2674,"date":"2010-03-12T05:33:25","date_gmt":"2010-03-12T09:33:25","guid":{"rendered":"http:\/\/www.schollnick.net\/wordpress\/?p=2674"},"modified":"2010-03-12T05:33:25","modified_gmt":"2010-03-12T09:33:25","slug":"mass-effect-2-dlc-kasumis-stolen-memory","status":"publish","type":"post","link":"http:\/\/www.schollnick.net\/wordpress\/2010\/03\/mass-effect-2-dlc-kasumis-stolen-memory\/","title":{"rendered":"Mass Effect 2 DLC &#8211; Kasumi&#8217;s Stolen Memory"},"content":{"rendered":"<p><span style=\"font-family: arial, sans-serif; line-height: normal; border-collapse: collapse;\"><\/p>\n<blockquote><p>As expected, the\u00c2\u00a0<a style=\"color: #2244bb;\" href=\"http:\/\/www.destructoid.com\/review-mass-effect-2-161584.phtml\" target=\"_blank\"><em>Mass Effect 2<\/em><\/a> universe will continue to expand beyond free downloadable missions. Earlier this afternoon I watched game project director Casey Hudson plow through the game\u00e2\u20ac\u2122s first chunk of paid DLC, \u00e2\u20ac\u0153Kasumi\u00e2\u20ac\u2122s Stolen Memory,\u00e2\u20ac\u009d that looks to incorporate a new character, a new SMG, and even a unique way to play this April 6th.<\/p>\n<p>The content, which can be launched at any point during the narrative, can be divided into two themed swathes. The first half is exploration-based. The space Rogue Kasumi is seeking an item of value that is tucked deep in a bent rare-item collector\u00e2\u20ac\u2122s vault. To get access, Shepard must travel to the collector\u00e2\u20ac\u2122s house party, mingle, and discover where exactly that vault actually is. The second half is an escalating series of battles against mechs and soldiers after discovering the object.<\/p><\/blockquote>\n<p><a href=\"http:\/\/www.destructoid.com\/gdc-10-first-mass-effect-2-pdlc-announced-166642.phtml\">More details at Destroid&#8230;<\/a><\/p>\n<p><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>As expected, the\u00c2\u00a0Mass Effect 2 universe will continue to expand beyond free downloadable missions. Earlier this afternoon I watched game project director Casey Hudson plow through the game\u00e2\u20ac\u2122s first chunk of paid DLC, \u00e2\u20ac\u0153Kasumi\u00e2\u20ac\u2122s Stolen Memory,\u00e2\u20ac\u009d that looks to incorporate a new character, a new SMG, and even a unique way to play this April <a class=\"read-more\" href=\"http:\/\/www.schollnick.net\/wordpress\/2010\/03\/mass-effect-2-dlc-kasumis-stolen-memory\/\">[&hellip;]<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0},"categories":[137,8],"tags":[111,220],"_links":{"self":[{"href":"http:\/\/www.schollnick.net\/wordpress\/wp-json\/wp\/v2\/posts\/2674"}],"collection":[{"href":"http:\/\/www.schollnick.net\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.schollnick.net\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.schollnick.net\/wordpress\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.schollnick.net\/wordpress\/wp-json\/wp\/v2\/comments?post=2674"}],"version-history":[{"count":0,"href":"http:\/\/www.schollnick.net\/wordpress\/wp-json\/wp\/v2\/posts\/2674\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.schollnick.net\/wordpress\/wp-json\/wp\/v2\/media?parent=2674"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.schollnick.net\/wordpress\/wp-json\/wp\/v2\/categories?post=2674"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.schollnick.net\/wordpress\/wp-json\/wp\/v2\/tags?post=2674"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}<!-- WP Super Cache is installed but broken. The constant WPCACHEHOME must be set in the file wp-config.php and point at the WP Super Cache plugin directory. -->