DC Adventures, play report #1

Overall, a successful migration from Mutants & Masterminds v2, to DC Adventures.  Many of the players decided to switch their character concepts, so it took slightly longer than expected to retool their characters to DCA, for 6 players, it was roughly 2 hours to completely redesign or migrate their characters (Roughly 20-25 minutes per player).  Considering the fact that we had 1 hard cover book, and 1 copy of Hero Press, that seems pretty solid.

The DCA book seems to be very well designed, the layout worked well, and we had very little problems finding material when needed.  While there are differences between DCA & M&M 2nd, they were minor enough that my players didn’t run into any significant issues.

Combat seems to be more streamlined, but I can’t point to anything in particular, other than the simplification of lethal vs. non-lethal damaged, down to just “damage”.

Overall, DCA is highly recommended at this point, even if you don’t plan to use the DC setting.