Mobile Flash Fail: Weak Android Player Proves Jobs Right

I’m the last person on earth who wanted to believe Steve Jobs when he told Walt Mossberg at D8 that “Flash has had its day.” I took it as nothing more than showmanship when Jobs shared his thoughts on Flash and wrote that “Flash is closed and proprietary, has major technical drawbacks, and doesn’t support touch based devices.” After spending time playing with Flash Player 10.1 on the new Droid 2, the first Android 2.2 phone to come with the player pre-installed, I’m sad to admit that Steve Jobs was right. Adobe’s offering seems like it’s too little, too late.

The difference between the smooth Flash trailers on, the jerky episode of CSI, and the system-stalling Flash video on is that the smoother ones were optimized specifically for phone playback. But if content providers have to go back and optimize their videos for mobile platforms, one of the key benefits of mobile Flash – backward compatibility with millions of existing videos – is lost. If you’re modifying your videos anyway, why not go the full monty and use an HTML 5 player instead of Flash?

Laptop Magazine takes a look at the Mobile flash players, yes from Adobe on Android v2.2, and realize that everything is not as rock steady as Adobe would like you to believe.

For example, their was a clear performance difference between flash video for desktop and mobile…  The Mobile players had significant difficulties if the video was not “Optimized for Mobile”…  Yet, wasn’t the idea of using flash on the mobile devices to allow the provider to create it once?  So now they need a mobile video, and a “broadband” video?  How does that help anyone?

Mobile Flash Fail: Weak Android Player Proves Jobs Right.